Changes in key use coming soon so no more peaking in the chest…

Recent announcement is as follows…

“There is a feature in the Neverwinter game whereby players can open a bonus chest at the end of certain dungeons through use of special items named:

·         Legendary Dragon Key

·         Daily Dungeon Chest Key

·         Epic Dungeon Chest Key

·         Standard Dungeon Chest Key

·         Mystic Dragon Key

·         Arcane Dragon Key

·         Dragon Queen’s Key

·         Lesser Demonic Key

·         Greater Demonic Key

·         Malabog’s Castle Key

·         Valindra’s Tower Key

·         Kessell’s Retreat Key

·         Ancient Runic Key

·         Dark Fey Key

·         Thayan Chest Key

·         Thayan Lair Key

Keys are currently acquired by purchasing them from the Zen Market, completing certain campaign tasks, or obtaining them from certain non-player characters. Each key can be used to open and claim the rewards from one chest.

In the Sea of Moving Ice update releasing on the live server on November 8th, there will be a change happening to how these keys work.

There is currently a bug on the live server whereby a player may view the rewards without using a key. This bug has been fixed. When this fix gets to the live server, opening a chest will consume the key, give the player the rewards, and display those rewards to the player. To ensure that keys are not accidentally used, the user interface in game will alert you to which key would be consumed and ask for confirmation before continuing.

Since this bug has been live for a long time and we believe that some players may have come to rely on this bug, we are providing advance notice of the change.

As part of this change we are also lowering the cost of the Zen store item “Legendary Dragon Key 5-Pack” from 300 Zen to 250 Zen.

We are pleased to address this bug because it resolves an inequity between the minority of players who knew about it and the majority who did not, and because the Neverwinter design team will be better able to design rewards for chests going forward now that the bug has been fixed.

– The Neverwinter Team

CM Xeltey
Community Team”

See forum post

New level 60-70? Here are some time saving tips.

Elemental Evil -If strong enough, do Spinward Rise first so you get artifact main hand.

Underdark -Stop claiming encounter rewards when weekly Ichor limit is met. -Start making keys but make sure you can afford the daily progress.

Dread Ring / Well of Dragons -Do ONLY demon hunting on most days. Accumulate other quests. -Do NOT waste currency on gauntlets, while working on boons.

Sharandar -Do areas every OTHER day, for full set of quests. The Maze Engine -Get teleport scrolls from AH, so you dont waste time returning after quest is complete.

Icewind Dale -Make sure you save currencies for unlocking Dwarven Valley asap. -ONLY buy boons after Dwarven Valley is unlocked. Rest is useless!! -Icewind Pass quests can be accumulated for a few days. -Do demon hunting and Dwarven Valley quests every day.

Tyranny of Dragons -Dailies become hard at level 60, so good idea to do dailies for pages prior to that. -Stop doing dailies given in PE, when only two boons left. They take forever, so pages from weeklies will suffice.


For Neverwinter on the PlayStation 4, a GameFAQs message board topic titled “Campaigns – avoid wasting time/currency”.

We have joined the Greycloaks Alliance

Guild alliances are here in Neverwinter and our guild has been offered a sword position with the Greycloaks.  It has been quiet exciting and busy already (despite a much needed emergency patch to get things underway). We have already had a couple of chances of ‘bbqing’ the stronghold dragons, anywhere from 2-4 of them, with the visiting alliance guildies.  Influence runs are now never done alone and the coffers are filling.  Need a dungeon or edemo run, there are plenty of people to ask 24 hours a day.

Rank 10 been started and we should be a rank 10 guild by the weekend. We are also using Discord for communicating with our alliance so talk to the officers and leaders about this and get your invite.

Coming soon will be a website with alliance news and events so stay tuned.

Alliance Position  Discord ID  
Greycloaks Helm GC
Blackcloaks Sword BD
Team Fencebane Sword TF
Fair Dinkum Sword FD
Ancient Spirits Gauntlet AS
Caritas Gauntlet CA
Chaos United Gauntlet CU
Wraithguard Gauntlet WG
Monsters of War Gauntlet MOW
Shadow Draconis Gauntlet SD
SPG Gauntlet SPG ours
Dragonarm Gauntlet DR? ours
Brulparra Gauntlet BU? ours

Companions..what to choose

Thinking of putting bonding rhunestones with your companion?  The Devs say the bonding rhunestones are working as intended for now, but they could be a subject for change down the track.  At least 2 bondings and a lesser bonding can pretty much equal the stats you get from your augment pet. Increase the rank of the bonding rhunestone and you can get up to a max of 285 percent of your companion stats (with 3 rank 12’s). This now gives everyone options with companions from augments to leaders, strikers etc. What will you do? Want to read more? More on bonding

New boons to test out on preview server

After deciding to make changes to the level 60-70 grind, the devs have introduced some new boons to entice you to do the area as well as making it easier.

News about changes coming to leveling at 60-70

So I took a peek on preview server and here is what you get


  1. 300 power + 2k hit points or 200 defense +2k hp.
  2. 4%life steal severity + 2k hp or 400 regen +2k hp.
  3. 3.400 crit + 2k hp or 400 recovery +2k hp. 4
  4. (a) is a choice of chance to gain a 10% stamina gain for 10 seconds when killing a target. (b) chance for 10 sec life steal when killing a target,

(c) when taking damage, you have a chance to heal 24000 hit points over a few seconds. After this effect ends our recovery increased by 1000 for 10 seconds.

(d) When taking damage, you have a change to heal up 24000 hit points over a few seconds, after this effect ends your critical strike is increase by 100 for 10 seconds.